Method | Description |
Initialize |
Sets up decks and piles for the game. |
Uninitialize |
Releases all objects that were created. |
Deal |
Deals out a game of Solitaire. |
AutoPlay |
Plays all possible cards to foundations. |
AutoPlayCard |
Plays the specified card to a foundation, if possible. |
HandleCommand |
Handles a custom game command previously added via ISolpackApp::AddGameCommand. |
PileClicked |
Informs the game that a pile was single-clicked. |
SetupFragment |
Initiates a drag operation, adding cards to the specified fragment. |
DropFragment |
If possible, drops the cards from the specified fragment onto the specified pile. |
CancelMove |
Informs the game that the user has canceled the drag operation. |
RecalcLayout |
Informs the game that an engine property, such as card or window dimensions, has changed. |