ISolpackGame::CancelMove Method
Informs the game that the user has canceled the drag operation.
Syntax:
HRESULT CancelMove();
Return Value:
Returns S_OK if successful, or an error value otherwise.
Remarks:
This method is called when the user cancels the drag, either by pressing Escape or by releasing the fragment not over
any piles. If you cached the source pile or card pointers during ISolpackGame::SetupFragment,
release them here.
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